![]() This only seems to happen on Staunton Island and was tested in the PSP version. Occasionally in GTA LCS, the player may park a car somewhere and do something else (a mission for example), and the car won't despawn like normal it will take a very long time to disappear. GTA IV has a system implemented into it, where, instead of "getting rid" of the vehicle, the game just moves it somewhere else, like across the street or a few yards away from where the player left it, so it does not interfere with the cutscene. This glitch occurs occasionally in GTA III and GTA San Andreas, but it is very frequent in GTA Vice City, GTA Liberty City Stories and GTA Vice City Stories, where the vehicles the player takes to mission markers almost always disappear after the cutscene. This glitch occurs when the mission cutscene somehow interferes with the space taken up by the parked vehicle, so the game gets rid of the vehicle altogether. If the player parks a car near any mission marker, and then walks into the marker to trigger the mission cutscene and starts the mission, there is a high chance that the vehicle they parked will have disappeared after the cutscene. The Disappearing Vehicle glitch is prevalent in all of the 3D Universe games and occasionally in HD Universe games. While some glitches exist in multiple GTA games, this table lists all those glitches that exist in multiple GTA games.
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